Dive into the archives.


  • reflection(s) — on creativity

    Obviously, in the Creative Technology curriculum creativity plays an important role. The best definition, I found sofar, gives the following characterization: The product of thinking has novelty or value, either for the thinker or his/her culture. The thinking is unconventional, in the sense that it requires modification or even rejection of previously accepted ideas. The [...]

  • Do not despair, repair!

    Platform 21 is hosting the ongoing project “Repair”, as an outcome of their “Repair Manifesto” (image). Objects should not just be thrown away, possibly to be recycled. Why not repair the broken objects, restoring their functionality, and by repairing, making them unique? Artist Jan Vormann has found his way of repairing holes in walls: using [...]

  • Creative Technology lecture Piet Hut

    Science in virtual worlds: Research, Education, Outreach, and More   Date: Friday, June 12 Time: 11.00 Location: Twente Univiversity, Citadel T100 More information: Tom Schooltink, m.j.schooltink@utwente.nl   Piet Hut is professor of astrophysics at the Institute for Advanced Study in Princeton, NJ, USA. He is also the Head of the Program in Interdisciplinary Studies at IAS, a [...]

  • Tate exhibition – now in processing

    Last weekend I paid a visit to Tate Modern. In the turbine hall was a funny, dreamy, if not to say fear-and-loathing-in-las-vegas like video projection. I used processing today to figure out what they did. Here’s a video of the result and the processing source code. // shows a time-delayed video. // Each row of [...]

  • Masterclass day #2

    Today the lessons on pancake backing (functional programming) were put to practice in the computer room. After a smooth introduction into the easy processing bits (drawing lines, shapes, pictures) the more difficult topics such as ‘how to start a video using an RFID tag’, ‘how to control pong with an arduino board’, and ‘how to [...]

  • Creative Technology Masterclass

    Today the Masterclass Creative Technology for Highschool students started. The challenge is to design an interactive game, situated in urban context. The Masterclass started with the design of superheroes, game world and storyline…

May

This is the archive for May, 2009.